Spacecraft propulsion
Artificial satellites must be launched up to orbit, and once there they must accelerate to circularize their orbit. Once in the desired orbit, they often need some form of attitude control so that they are correctly pointed with respect to the Earth, the Sun, and possibly some astronomical object of interest. They are also subject to drag from the thin atmosphere, so that to stay in orbit for a long period of time some form of propulsion is occasionally necessary to make small corrections. Many satellites need to be moved from one orbit to another from time to time, and this also requires propulsion. When a satellite has exhausted its ability to adjust its orbit, its useful life is over.
Spacecraft designed to travel further also need propulsion methods. They need to be launched out of the Earth's atmosphere just as do satellites. Once there, they need to leave orbit and move around.
For interplanetary travel, a spacecraft must use its engines to leave Earth orbit. Once it has done so, it must somehow make its way to its destination. Current interplanetary spacecraft do this with a series of short-term orbital adjustments. In between these adjustments, the spacecraft simply falls freely along its orbit. The simplest efficient way to do this is with a Hohmann transfer orbit: the spacecraft begins in a roughly circular orbit around the Sun. A short period of thrust in the direction of motion accelerates or decelerates the spacecraft into an elliptical orbit around the Sun which is tangential to its previous orbit and also to the orbit of its destination. The spacecraft falls freely along this elliptical orbit until it reaches its destination, where another short period of thrust accelerates or decelerates it to match the orbit of its destination.
Spacecraft for interstellar travel also need propulsion methods. No such spacecraft has yet been built, but many designs have been discussed. Since interstellar distances are very great, a tremendous velocity is needed to get a spacecraft to its destination in a reasonable amount of time. Acquiring such a velocity on launch and getting rid of it on arrival will be a formidable challenge for spacecraft designers.
When in space, the purpose of a propulsion system is to change the velocity v of a spacecraft. Since this is more difficult for more massive spacecraft, designers generally discuss momentum, mv. The amount of change in momentum is called impulse. So the goal of a propulsion method in space is to create an impulse.
When launching a spacecraft from the Earth, a propulsion method must first overcome the Earth's gravitational pull before it can begin accelerating.
The rate of change of velocity is called acceleration, and the rate of change of momentum is called force. To reach a given velocity, one can apply a small acceleration over a long period of time, or one can apply a large acceleration over a short time. Similarly, one can achieve a given impulse with a large force over a short time or a small force over a long time. This means that for maneuvering in space, a propulsion method that produces tiny accelerations but runs for a long time can produce the same impulse as a propulsion method that produces large accelerations for a short time. When launching from a planet, tiny accelerations cannot overcome the planet's gravitational pull and so cannot be used.
The law of conservation of momentum means that in order for a propulsion method to change the momentum of a space craft it must change the momentum of something else as well. A few designs take advantage of things like magnetic fields or light pressure in order to change the spacecraft's momentum, but in free space the rocket must bring along some mass to accelerate away in order to push itself forward. Such mass is called reaction mass.
When discussing the efficiency of a propulsion system, designers often focus on the reaction mass. After all, energy can in principle be produced without much difficulty, but the reaction mass must be carried along with the rocket and irretrievably consumed when used. A way of measuring the amount of impulse that can be obtained from a fixed amount of reaction mass is the specific impulse. This is the impulse per unit mass; examining the formula for impulse, it turns out that this is in fact the exhaust velocity.
A rocket with a high exhaust velocity can achieve the same impulse with less reaction mass. However, the kinetic energy is proportional to the square of the exhaust velocity, so that more efficient engines require more energy to run.
A second problem is that if the engine is to provide a large amount of thrust, that is, a large amount of impulse per second, it must also provide a large amount of energy per second. So highly efficient engines require enormous amounts of energy per second to produce high thrusts. As a result, most high-efficiency engine designs also provide very low thrust.
The many different propulsion methods can be classified based on their means of accelerating the reaction mass.
Rockets emitting gases are limited by the fact that their exhaust temperature cannot be so high that the nozzle and reaction chamber are damaged; most large rockets have elaborate cooling systems to prevent damage to either component. Rockets emitting plasma can potentially carry out reactions inside a magnetic bottle and release the plasma via a magnetic nozzle, so that no solid matter need come in contact with the plasma. Of course, the machinery to do this is complex.
Rocket engines that could be used in space (all emit gases unless otherwise noted):
On the other had, certain rocket engines have been proposed that take advantage of the air in some way (as do jet engines):
The necessity for propulsion systems
Effectiveness of propulsion systems
Propulsion methods
Rockets
When launching a vehicle from the Earth's surface, the atmosphere poses certain problems. For example, the precise shape of the most efficient de Laval nozzle for a rocket depends sharply on the ambient pressure. For this reason, various exotic nozzle designs such as the plug nozzle, the expanding nozzle and the aerospike have been proposed, each having some way to adapt to changing ambient air pressure. Electromagnetic acceleration of reaction mass
Some electromagnetic methods:
- Hall effect thruster
- Ion thruster
- Field Emission Electric Propulsion
- Magnetoplasmadynamic thruster
- Pulsed inductive thruster
- Mass drivers (for propulsion)
Systems without reaction mass
Space drives that need no (or little) reaction mass:
- Momentum wheel
- Tether propulsion
- Solar sails
- Magnetic sails
- Mini-magnetospheric plasma propulsion
Launch mechanisms
The launch of a spacecraft from the surface of a planet into space places special requirements on the methods of propulsion used. Generally speaking high thrust is of vital importance for launch, and many of the propulsion methods above do not provide sufficient thrust to be used in this capacity. Exhaust toxicity or other side effects can also have detrimental effects on the environment the spacecraft is launching from, ruling out other propulsion methods. Currently, only chemical rockets are used for the launch of spacecraft from Earth's surface.
One advantage that spacecraft have in launch is the availability of infrastructure on the ground to assist them. Proposed ground-assisted launch mechanisms include:
Methods requiring new principles of physics
In addition, a variety of hypothetical propulsion techniques have been considered that would require entirely new principles of physics to realize. As such, they are currently highly speculative:
- Alcubierre drive (Warp drive)
- Wormholes
- Differential sail
- Disjunction drive
- Diametric drive
- Pitch drive
- Bias drive
- Time machines
- RS Model Warp Drives
Table of methods and their efficiencies
Below is a summary of some of the more popular, proven technologies, followed by increasingly speculative methods.
Three numbers are shown. The first is the specific impulse: the amount of thrust that can be produced using a unit of fuel. This is the most important characteristic of the propulsion method as it determines the top speed available for the propulsion method.
The second and third are the typical amounts of thrust and the typical burn times of the method. One interesting and somewhat counterinituitive physics result is that outside a gravity well, the total energy provided by a propulsion mechanism is equal to the thrust times the time the thrust is applied. Hence, outside a gravitational potential small amounts of thrust applied over a long period will give the same effect as large amounts of thrust over a short period.
This result does not apply when the object is influenced by gravity.
| Method | Specific Impulse (seconds) | Thrust (Newtons) | Duration |
|---|---|---|---|
| Propulsion methods in current use | |||
| Solid rocket | 100-400 | 103- 107 | minutes |
| Hybrid rocket | 150-420 | minutes | |
| Monopropellant rocket | 100-300 | 0.1-100 | milliseconds - minutes |
| Momentum wheel (attitude control only) | n/a | 0.001-100 | indefinite |
| Bipropellant rocket | 100-470 | 0.1-107 | minutes |
| Tripropellant rocket | 250-450 | minutes | |
| Resistojet rocket | 200-600 | 10-2-10 | minutes |
| Arcjet rocket | 400-1200 | 10-2-10 | minutes |
| Hall effect thruster (HET) | 800-5000 | 10-3-10 | months |
| Ion thruster | 1500-8000 | 10-3-10 | months |
| Field Emission Electric Propulsion (FEEP) | 10000-13000 | 10-6-10-3 | weeks |
| Magnetoplasmadynamic thruster (MPD) | 2000-10000 | 100 | weeks |
| Pulsed plasma thruster (PPT) | |||
| Pulsed inductive thruster (PIT) | 5000 | 20 | months |
| Nuclear electric rocket | As electric propulsion method used | ||
| Tether propulsion | N/A | 1-1012 | minutes |
| Currently feasible propulsion methods | |||
| Dual mode propulsion rocket | |||
| Air-augmented rocket | 500-600 | seconds-minutes | Liquid air cycle engine | 450 | seconds-minutes |
| SABRE | 3000/450 | minutes | |
| Variable specific impulse magnetoplasma rocket (VASIMR) | 1000-30000 | 40-1200 | days - months |
| Solar thermal rocket | 700-1200 | 1-100 | weeks |
| Nuclear thermal rocket | 900 | 105 | minutes |
| Solar sails | N/A | 9 per km2 (at 1 AU) | Indefinite |
| Mass drivers (for propulsion) | 3000-? | 104-108 | months |
| Technologies requiring further research | |||
| Magnetic sails | N/A | Indefinite | Indefinite |
| Mini-magnetospheric plasma propulsion | 20,000 | ~1N/kW | months |
| Gaseous fission reactor | 1000-2000 | 103-106 | |
| Nuclear pulse propulsion (Orion drive) | 2000-100,000 | 109-1012 | half hour | Antimatter catalyzed nuclear pulse propulsion | 2000-40,000 | days-weeks |
| Nuclear salt-water rocket | 10,000 | 103-107 | half hour |
| Beam-powered propulsion | As propulsion method powered by beam | ||
| Nuclear photonic rocket | 3×107 | 10-5-1 | years-decades |
| Biefeld-Brown effect (see also Lifter) | N/A | 0.01-1 (currently) | weeks, probably months |
| Significantly beyond current engineering | |||
| Fusion rocket | |||
| Bussard ramjet | |||
| Antimatter rocket | |||
| Redshift rocket | |||
See also: Rocket, satellite, interplanetary travel, interstellar travel
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