Midkemia
Midkemia is the fictional world on which most of the stories in Raymond E. Feist's series of fantasy novels are set. Except for the three Empire novels set on Kelewan, the characters in Feist's books are from the Kingdom of the Isles (generally referred to as "The Kingdom"), a constitutional monarchy occupying a central position on Midkemia's largest continent. Other major political players are the Empire of Great Kesh, located to the south of the Kingdom, and the Keshian Confederacy, a group of provinces to the south of Kesh united in their opposition to Keshian occupation. The other major landmass is Novindus, located far to the west and south of the main continent across the Endless Sea.During the period in which Feist's current books are set, Midkemia is on a technological par with 14th to 15th century Europe, with several major anachronisms. First, even though gunpowder is unknown, various peoples of Midkemia are apparently skilled in manipulating petroleum products (called naptha), a rather puzzling state of affairs: one would think that a culture advanced enough to manipulate petrochemicals would have discovered basic explosives and their engineering/military applications. Second, shipbuilding seems to be as advanced as 19th century Europe, with three-masted square-riggers in evidence. But other than that, the world seems to be locked in an exclusively pre-industrial revolution agrarian state.
Midkemia is a deeply magical place, and though the major race is certainly humanity, elves, trolls, goblins, dragons, and other, more exotic forms of intelligent life can be found, representing the usual suspects in fantasy literature. Feist has made his own unique additions, including the Pantathians, a race of serpent-men bent on returning their evil goddess to this plane of existence, and the Valheru, an ancient race of godlike warriors who plundered the universe for millions of years before being banished by the gods.
Though all fantasy published after Tolkien's The Lord of the Rings is indebted to him to some extent, Feist has actually borrowed entire cultures fairly directly. The elves are actually described using Tolkien's own words. The Midkemian city of Elvandar is obviously borrowed from Lorien, and the Mac Mordain Cadal is a fairly blatent reference to Moria. Feist's dwarves are also exceptionally Tolkienesque. Pretty much the only creature present in Tolkien that is absent in Feist are orcs.