The Kings of Chaos reference article from the English Wikipedia on 24-Apr-2004
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Kings of Chaos

Helping orphans the way you would do it
Kings of Chaos is a Massively Multiplayer Online Role-playing Game created by four students at Thomas Jefferson High School for Science and Technology in December of 2002 as a web-programming exercise. Within days, thousands of players had signed up, and a mundane for-fun endeavor was suddenly transformed into a worldwide gaming phenomenon.

Play is segmented into ages, which do not have a set length but so far have lasted for about six months. Age 1 launched in early January of 2003, and Age 2 launched in late August the same year. Age 2 ended February, 2004, and was followed by a public beta of Age 3.

The game draws features characters from four races, Humans, Elves, Orcs, and Dwarves. Players gain strength and money by recruiting friends into their army through the use of a special unique recruiting URL, issued to each player.

Players can launch attacks or covert operations on other players, damage weapons, inflict casualties and steal gold from their opponents. Players are ranked hourly according to their various strengths.

The game is free and supported by advertising.

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