Fantasy
For other definitions of fantasy please see Fantasy (psychology).

In the 19th and early 20th centuries, much fantasy was published in the same magazines as science fiction (and often written by the same authors). After the great popularity, in the mid-20th century, of J. R. R. Tolkien's The Hobbit and The Lord of the Rings, as well as of C. S. Lewis's Chronicles of Narnia and Ursula K. Le Guin's Earthsea series, fantasy writing saw renewed popularity, often influenced by these seminal works and, like them, borrowing from myth, epic, and medieval romance.
Comic fantasy -- especially the works of Terry Pratchett -- should also be mentioned here, which parodies the above ideas as well as ideas outside the genre, in a postmodern manner.
This fiction and its older predecessors in turn gave birth to fantasy role-playing games such as Dungeons & Dragons, which in turn spawned more fiction in the genre. Game companies have published fantasy novels set in their own fictional game universes; the Forgotten Realms and Battletech series are some of the more popular.
Similarly, series of novels based on fantasy films and TV series have found their own niche.
See list of fantasy authors for information about individual authors who write in this genre.
Fans of fantasy get together yearly at the World Fantasy Convention. The first was held in 1975 and it has occurred every year since. The convention is held at a different city each year.
Since the rise of popular fantasy fiction in the Twentieth Century, the fantasy genre has subdivided into a number of branches:
- High fantasy
- Sword and sorcery
- Contemporary fantasy
- Comic fantasy
- Romantic fantasy
- Erotic fantasy
- Fantasy films (as distinct from science fiction films)
- Superhero fantasy - A related genre usually closely mixed with elements of science fiction as well as other genres.