The Dune (computer game) reference article from the English Wikipedia on 24-Apr-2004
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Dune (computer game)

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A number of computer games have been based on Frank Herbert's science fiction novel Dune:

Table of contents
1 Dune
2 Dune II
3 Dune 2000
4 Emperor: Battle for Dune
5 Frank Herbert's Dune

Dune

(Cryo, 1992)

Blends adventure with economic and military strategic gaming, with breath-taking graphics and details for it's age. It's considered by many the most immersive Dune computer game. Following loosely the story, you control Paul Atreides with the final goal of assaulting the Harkonnen palace, while managing Spice extraction and military (and later ecologics) teams. As you progress you equip your troops from Krys knives to Atomics, acquire long range contact capabilities and get acquainted with other characters from the book such as Chani and Liet Kynes. Originally in the Amiga and IBM compatibles, it was one of the first floppy games to be converted to CD format. CD version included footage of Lynch's movie, full talkie and new, highly improved, travelling screens. It was also released on Sega's Mega CD format. Also worthy of mention is the excellent audio track created by Stephane Picq, and was released on a now extremely rare album called "Dune Spice Opéra".

Dune II

(Westwood Studios, 1992)

aka

The world's second real-time strategy game (after Herzog Zwei), complex and fun to play, was a huge success and started the RTS craze that endured for the next years. You played a commander for one of three parties at war, the Atreides, the Harkonnen or the Ordos (which had only a side role in Herbert's books). Your objective is to wipe out all resistance and to conquer Arrakis.

Some of the key-elements that first appear in this game:

Dune 2000

(Westwood Studios,
1998)

Based around the game engine for Red Alert from Westwood Studios, the game is a remake of Dune 2 using then-current technologies. The AI of this game is better than any other game made by Westwood Studios until today.

Emperor: Battle for Dune

(Westwood Studios, 2001)

PC.IGN preview 3D engine utilised. Gameplay similar to Command and Conquer series.

Frank Herbert's Dune

(Cryo, 2001)

Created after the Sci-Fi Channel TV Series, it was a flawed effort to create a 3D action game in Dune's universe.