Artificial reality
"Artificial Reality" was the term Myron Kreuger used to describe his interactive immersive environments, based on video recognition techniques, that put a user in full, unencumbered contact with the digital world. He started this work in the late
1960s and is considered to be a key figure in the early innovation of
virtual reality. His first book "Artificial Reality" was published in
1983 and updated in "Artificial Reality II" in
1991 (both published by Addison Wesley).